A couple of shots in the film feature a waterfall.
I had used fluid effects in the past, after looking at the results that could be gained i decided this would be the best way to go.
http://www.youtube.com/watch?v=356PMFKY904&feature=related
I found a useful tutorial to help me out, http://area.autodesk.com/blogs/duncan/waterfall_using_fluids_and_nparticles
I used the basic from this and then just played around with the settings to get the look i wanted.
I was going for a smaller waterfall than the one show and one that was a bit less vicious looking.
starting with a fluid emitter i was able to start getting the fluid to flow in the correction direction.
something similar to this. as i feel it is similar looking to what we have in the concept art and storyboard.
See technical folder for simulation test and final render.




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